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[Q] TvT: Any use for infrantry? |
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Mar 7 2008, 04:34 AM
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7v1 Comp Stomper

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I've seen a lot of TvT matches, and the standard seems to be tanks + goliaths (heavy factory build) with some dropships, with a late game battle cruiser possibility.
I was wondering what role infantry can have in TvT. A cheese rush is obviously a possibility, but what else? I remember seeing a really interesting TvT between two pros where towards the end, where one got BCs, the other tried a counter of M&M because all the resources were pretty much mined out but he had a ton of extra minerals (like in most TvT I imagine). Also, ghosts seem like they could be a possibility.
Of course I realize a main infantry force is just stupid TvT, mainly what I want to know is whether or not they can supplement some forces and have some use TvT. So what do you guys think?
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Mar 8 2008, 03:21 AM
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BGH Cannon Master
  
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I think that infantry really plays in to the hands of the typical defensive, Terran, they will be shelled by tanks and BCs can simply overpower them, They have a lack of mobility as well, as a few well placed tanks really resticts where they can go, so dropships may be adopted, but it would recquire a ton of micro to effectively be transported via dropships, not to mentions goliaths would eat them alive. Also the marines and ghosts would be the worst option of the three infantry options available, being a range unit the melee style of combat useful in destroying tanks is unavailable and impractical for the marine user, not to mention these poor marines do not have the firepower necessary to stand up to a fleet of BCs late game.... So no I don't think theey are the best option unles you are cheesing.
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Mar 14 2008, 01:17 AM
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X'Ds~Grrrr...
     
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The only time that infantry really ever get used past about 10 minutes is when ghosts decide to have fun with nukes. Lockdown is near useless, although Boxer did pull it off (but that is Boxer), and vultures eat marines ALIVE, not to mention spider mines, tanks and EMPing the medics (so much fun, you should try it  ). So, yeah that is the extent of infantry in TvT.
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Mar 24 2008, 08:22 PM
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BGH Cannon Master
  
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QUOTE (HiddenFrequency @ Mar 24 2008, 08:10 PM)  Hmmmm, uh..... Optical flare vessels? What vessels? No one makes them in TvT
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Jul 19 2009, 05:35 AM
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BGH Cannon Master
  
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QUOTE they really need to make lock down useful in tvt Do you think that reducing the energy cost to 75 or even 50 would make lockdown useful? Or are there are deeper problems with Lockdown? Perhaps its position on the tech tree...
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Jul 19 2009, 05:59 AM
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n.Die_Jaedong
     
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Or the gas cost of ghosts and the micro it takes to lockdown along with the chance that the other Terran will scan and kill the ghosts in time.
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Jul 19 2009, 07:38 AM
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n.Die_Jaedong
     
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Why wraiths? Goliaths are much better as you already have the factories to produce them. If you have starports already, then might as well use them to produce BCs of your own. Ghosts against BCs are possible but once again, they can be killed off pretty easily by tanks in siege mode.
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 Gosugamers- "Who is neobowman?" Patron saint of Rena-ism. Do the impossible, see the invisible, row row FIGHT THE POWER! Life of Pi, Page 70, Chapter 22 "I can well imagine an atheist's last words: "White, white! L-L-Love! My God!" -and the deathbed leap of faith. Whereas the agnostic, if he stays true to his reasonable self, if he stays beholden to dry, yeastless factuality, might try to explain the warm light bathing him by saying, "Possibly a f-f-failing oxygenation of the b-b-brain," and, to the very end, lack imagination and miss the better story." QUOTE (retro-noob) Canada is good because it's hardwired into the language.
"One, eh?, two, eh?, three, eh?..."
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Jul 19 2009, 07:51 AM
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2v2 LT Pro
   
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QUOTE I remember seeing a really interesting TvT between two pros where towards the end, where one got BCs, the other tried a counter of M&M because all the resources were pretty much mined out but he had a ton of extra minerals (like in most TvT I imagine). i remember seeing that game- it was a WCG something or other, and the guy who went rines lost because they were obliterated by tank fire
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QUOTE When the enemy advances, withdraw; when he stops, harass; when he tires, strike; when he retreats, pursue. - Mao Zedong
You cannot be a dumbass and play this game. -Daniel Lee
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Jul 19 2009, 07:52 AM
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2v2 LT Pro
   
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QUOTE (marsh(y) @ Jul 19 2009, 07:29 AM)  what about marine bombs (like zealot bombs but,..yeah you get the picture) could be useful for breaking a siege line perhaps? yeah, but tvt tank lines are heavy entrenchments with lots of turrets and gols- single drops will get snuffed out fast
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QUOTE When the enemy advances, withdraw; when he stops, harass; when he tires, strike; when he retreats, pursue. - Mao Zedong
You cannot be a dumbass and play this game. -Daniel Lee
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