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SC2GG - Your Gateway to StarCraft > StarCraft > SC: BW Strategy
BaDBloooD7
sad.gif what did i do wrong?

Im a D- protoss player
i just need a fresh pair eyes to tell me what i did wrong
neobowman
Put more effort into your post and I'll watch the replay. Explain what happened and what you think you did wrong + your own analysis and your current status (Rank, ability, strengths, weaknesses)
Ero_Sennin
I'll tell ya in a minute (will edit)

Your split is shit, but first off: MAKE PROBE FIRST!!!!!

Select all 4 probes, send them to 1 mineral patch, then either select the three other probes and break them up, or, how I like to do it, take the last 2 probes and send them to another mineral patch. Then you just break it up from there (you'll have 2 probes going to 2 different mineral patches, you'll want to take 1 from each of the 2 groups and send them to a different mineral patch).

To simplify, we have mineral patches ABCD and 4 probes.

Send 4 probes to mineral patch B, send to of the 4 probes to mineral patch D, select 1 probe from mineral patch B and send to patch A, select 1 probe from mineral patch D and send to patch C.

Rally your probes to the mineral patches, so as they come up, they're moving, and you can just send them to the correct mineral patch. Otherwise, they pop, and they're just sitting there. We want this to be efficient!

Your 8th probe just sat by the nexus, then waited for 100 minerals, then built a pylon. Not what we want to do. We want to send that probe to mine, and when we get close to 100 minerals (like 70s, 80s), take a probe that has just returned it's 8 minerals to the nexus, and send that to make a probe. UNLESS we're going to proxy or forge FE. If we forge FE, we send the 8th probe right away out of the base (unless it's like Andro, then you usually want to take a probe while the 8th one is building).

You had 78 minerals at 8/9 food before you built your 9th probe. Absolutely no reason to wait that long. You're not being attacked or anything, your sole focus should be on your base.

Again, work on utilizing probes when we need them to build, not just having them sit around until appropriate money. You qued up 2 probes at 10/17 food and made your gateway on 11 food. S, as the 10th probe was close to finishing, we had 128 minerals PLUS 50 minerals that weren't being used yet (2nd probe qued up).

First, let's look at the scout. Why scout with pylon probe (the probe that made the pylon went to scout)? If you're going 2 gate or 1 gate tech, you still don't need to scout until gateway probe. If we had a little bit more cash (via not sending out pylon probe), plus not queing up 2nd probe, we'd have more than enough money to make gateway on 10 food, and get our 11th probe out fluidly.

You send 2 or more probes to a mineral patch while you still have unused mineral patches (bottom most patch). Each of your first 8 or 9 probes (depending on # of mineral patches at main) need to go to their own mineral patch, then you can just load them up with more probes. But the problem of sending 2 probes to 1 patch and 0 to the other is.. you're losing out on potential money.

You make a pylon on 11 food and that's where I stop watching the game. Get a better sense of what needs to happen during the game. Just reviewing your mistakes would make you want to ultimately kill yourself at this stage.

Focus on what I said above, then work on getting your timings down. For example, I'm at 11/17 food, my gateway is building. If I plan to 2 gate, I should get my 2nd gateway at 12, that way I don't have to cut probe production, but I can still have a relatively aggressive army early. IF I want to tech, I'll get my gas at 11 or 12 food supply, again, not cutting any probes. You stopped making probes to make a pylon at 11 food. What is the purpose of that pylon at 11/17 food? Probes don't take up 5 supply at a time.
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