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Full Version: (4)Wont get fooled *map*
SC2GG - Your Gateway to StarCraft > StarCraft > Maps & Map Creation
trooper
Ok hello im sure you all know me by now, ok my newest map is a 4 player map NOTE BEWARE i did not make this for 1v1 i thought it would be crappy for 1v1 so it is for 2v2 gameing you could play it 1v1 i guess but i prolly woulden't. Bases are corners, eggs are mainly for seperation from expo's cause they close but destroyable for an attack or to connect with your teamates expo, no deco yet such as doodad's ect. Idea and insperation from testbugs odyssey, and thanks to protoss4evers texcoco 3.0 for the eggs. thanks for reading and looking please comment.

[URL=http://g.imageshack.us/img403/2playermapme7.jpg/1/][/
4ristotle
The tankable naturals would probably be annoying, especially because in the earlier game you would have to run all the way around to get at them. Only the minonly and the main can's be tanked, really. This would probably be a very nice map for terrans, because of the closedness of the map until a substantial number of the eggs get taken out. The pathing looks like it would get in the way going any direction other than horizontally. Other than that, I don't have much to say; I'm not a good judge of balance on 1v1 maps let alone 2v2 maps...
neobowman
I'm not much of a judge for 2v2s. Pathing looks difficult here.
trooper
tested it there is no pathing problems
neobowman
Have you checked Cross position and top - bottem pathing?
trooper
well with out eggs it goes on small ramp to left to right but yeah cross cross and top bottom pathinging issue sorry
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