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neobowman
I rushed the map slightly. Finished it while waiting for proleague finals Day 1. Forge FE is shown for both positions.

I'm thinking of adding a power generator to the backdoor ramp to stop a super fast ling runby before the gateway is down.

I've made it so that zealot spawns inbase even if gateway is placed in the wall-in position.

I have forgotten to test Terran wall-ins. I will do it soon enough.

Think I'll have to extend the ramps in the centre quite a bit. It's easy for Toss to counter if Terran just tries to push straight through the middle.
Melee
Obs
Proxy12
Looks interesting, I'll go ahead and test the Terran wall-ins for you. smile.gif

Edit: Ok after playing around with it, here are some wall-in's that I was able to make. All wall-ins have been tested and are Zealot proof.

Recommended Wall-insShow/Hide Spoiler
11 o-clock Main:

11 o-clock Nat:

5 o-clock Main:

5 o-clock Nat:

neobowman
Edit!
Removed the lowground from middle layout because it was taking up too much space. I the stacked psi disrupters at the ramp. 15 psi disrupters stacked. 2000 hp each. A bit too much? For reference, Neo Medusa has 15 Protoss temples stacked, 1500 hp each.

Another edit!
changed to 5 psi disrupters.
UltraClean
this map looks interesting ill try it out with some friends soon biggrin.gif
CaffeineFree
I can't say I really like the map.

TvP: You've even said it yourself, terran would get owned trying to push cross map. Pretty much a terran can't go for a window push(so it seems to me) and has to secure a 3rd base and do a 3 base strat(2/1 push 200 push etc), but the 3rd seems way too far out to secure without being backstabbed easily. You have to block the ramp, the the area leading to your main AND the area leading to your 3rd, thats just too much to cover.

TvZ: Only gripes I have here are the natural turret placement. I haven't tried myself, but it looks like you can fit 0 turrets behind mins. And the highground area with turrets won't cover crap. Trying to put turrets perpedicular and on highgroud seems to be the best, but that'd take a while to setup.


Sorry if I'm wrong, just throwing my 3 cents in. smile.gif
funnybananaman
If the middle is buildable, funnybananaman is happy!
Haha but in all seriousness it looks cool! i would love to play some games on it.
It looks like what would happen if othello, medeusa and python all had a two-player child.
have you considered adding mineral blocks to the psi disruptors for tricking stuff through the way medeusa has it?
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